Boids
This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.
This is my Unity3D implementation of the famous Boids algorithm. I tried to make them look like abstract fish :)
Left click will spawn 10 boids at mouse point
Right click will delete nearby boids at mouse point
The slider changes flock size and spread
Have fun!

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